Don't Lose Your Head is a puzzle platformer made in a week with a team
of 3 other programmers and 1 artist for the 2025 Scream Jam.
Play as a skeleton collecting as they navigate a haunted manor
utilizing the fact that they can throw their head to activate
conveniently placed levers and buttons to collect candy for their
friends!
Led periodic team meetings to determine tasks and rescope project
Coordinated with team members to make sure that everyone was able to complete tasks, and if not, how to restructure the task to make it achievable
Made a camera system that dynamically transitions between predetermined points based on the position of the player
Debugged and Reworked the previously implemented Player Controller, using a Finite State Machine to control transitions to prevent jittery movement.
Designed a visually appealing tileset used for the level geometry of the game
Created assets for the following items in their various active and inactive states. Prioritizing simplicity and readability such that players would immediately know what the level element was
Door
Bounce Pad
Spikes
Button
Lever